Endstar LUA API Documentation
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Here is a list of all class members with links to the classes they belong to:
- s -
SetAllowPickupWhileDowned() :
InstantPickup
,
ResourcePickup
SetAlpha() :
Text
SetAutoSizingEnabled() :
Text
SetAutoSizingMaximum() :
Text
SetAutoSizingMinimum() :
Text
SetAwarenessLossRate() :
Targeter
SetBlockingBehavior() :
Navigation
SetBool() :
Context
SetBounceHeight() :
BouncePad
SetCanFidget() :
Npc
SetCenterBlastForce() :
ThrownBomb
SetCenterRadius() :
ThrownBomb
SetCharacterSpacing() :
Text
SetColor() :
Text
SetCombatMode() :
Npc
SetCurrentTargetHandlingMode() :
Targeter
SetDamageAtCenter() :
ThrownBomb
SetDamageAtEdge() :
ThrownBomb
SetDamagedState() :
Sentry
SetDamageMode() :
Npc
SetDamageOnHit() :
MeleeWeapon
SetDestination() :
Npc
SetDisplayName() :
TextBubble
SetEdgeBlastForce() :
ThrownBomb
SetEmissiveColor() :
Visuals
SetFloat() :
Context
SetFollowTarget() :
Sentry
SetFontSize() :
Text
SetHealAmount() :
ConsumableHealing
SetHealth() :
Health
SetHealthZeroedBehavior() :
Health
SetHorizontalSenseAngle() :
Sensor
SetHorizontalSenseExtents() :
Sensor
SetHorizontalViewWidth() :
Targeter
SetHostilityDamageAddend() :
Hostility
SetHostilityLossRate() :
Hostility
SetIconFromPropReference() :
Interactable
SetInitialInterval() :
Effector
SetInt() :
Context
SetInteractionAnimation() :
Interactable
,
Interaction
SetInteractionDuration() :
Interaction
SetIntervalScalar() :
Effector
SetInventorySize() :
Player
SetIsDamageable() :
Hittable
SetIsHeldInteraction() :
Interactable
,
Interaction
SetIsTargetable() :
Hittable
SetLineSpacing() :
Text
SetLocalizedText() :
Text
,
TextBubble
SetLocalizedTextViaTable() :
TextBubble
SetLocalPosition() :
Visuals
SetLocalPositionFromTo() :
Visuals
SetLocalRotation() :
Visuals
SetLocalRotationFromTo() :
Visuals
SetLookDirection() :
Sentry
SetMaxHealth() :
Health
SetMaxLookDistance() :
Targeter
SetNewRovePosition() :
Npc
SetNewWanderPosition() :
Npc
SetPhysicsMode() :
Npc
SetPickupFilter() :
InstantPickup
SetRawText() :
Text
SetRotationSpeed() :
Sentry
SetSenseDistance() :
Sensor
SetSenseShape() :
Sensor
SetSenseTeam() :
Sensor
SetSenseXRay() :
Sensor
SetShootDistance() :
Sentry
SetSpikeDamage() :
SpikeTrap
SetString() :
Context
SetTargetHostilityMode() :
Targeter
SetTargetPrioritizationMode() :
Targeter
SetTargetSelectionMode() :
Targeter
SetTotalBlastRadius() :
ThrownBomb
SetVerticalSenseAngle() :
Sensor
SetVerticalSenseExtents() :
Sensor
SetVerticalViewAngle() :
Targeter
SetZeroHealthTargetMode() :
Targeter
Shoot() :
ProjectileShooter
,
Sentry
StopInteraction() :
Interactable
,
Interaction
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