Endstar LUA API Documentation
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Used to modify the behavior of a text bubble. Can display text, modify text and more. More...
Public Member Functions | |
void | Display (Context instigator, long index) |
Displays a specific text in the text bubble. | |
void | DisplayWithDuration (Context instigator, int index, float duration) |
Displays a specific text in the text bubble for a certain duration. | |
void | DisplayForTarget (Context instigator, Context displayTarget, long index) |
Displays a specific text to a single player in the text bubble. | |
void | DisplayForTargetWithDuration (Context instigator, Context displayTarget, long index, float duration) |
Displays a specific text to a single player in the text bubble for a duration. | |
void | Close (Context instigator) |
Closes the text bubble. | |
void | CloseForTarget (Context instigator, Context target) |
Closes the text bubble for a specific player context. | |
string[] | GetTexts () |
Gets an array of all the texts in this text bubble currently. | |
void | SetLocalizedTextViaTable (Context instigator, LuaTable newText) |
Sets the text of this text bubble with a lua table. | |
int | GetTextLength () |
Gets the number of texts in this text bubble. | |
void | SetLocalizedText (Context instigator, LocalizedString[] text) |
Sets the text of this text bubble with a localized string array. | |
void | SetDisplayName (Context instigator, LocalizedString text) |
Sets the display name for this text bubble. | |
Used to modify the behavior of a text bubble. Can display text, modify text and more.
void Close | ( | Context | instigator | ) |
Closes the text bubble.
Closes the text bubble for a specific player context.
instigator | The source context triggering this change |
target | The target to close the text bubble for. |
void Display | ( | Context | instigator, |
long | index ) |
Displays a specific text in the text bubble.
instigator | The source context triggering this change |
index | The index of the text to display |
Displays a specific text to a single player in the text bubble.
instigator | The source context triggering this change |
displayTarget | The context of the player to display the text to. |
index | The index of the text to display. |
void DisplayForTargetWithDuration | ( | Context | instigator, |
Context | displayTarget, | ||
long | index, | ||
float | duration ) |
Displays a specific text to a single player in the text bubble for a duration.
instigator | The source context triggering this change |
displayTarget | The context of the player to display the text to. |
index | The index of the text to display. |
duration | The duration in seconds for the text to be displayed. |
void DisplayWithDuration | ( | Context | instigator, |
int | index, | ||
float | duration ) |
Displays a specific text in the text bubble for a certain duration.
instigator | The source context triggering this change |
index | The index of the text to display. |
duration | The duration in seconds for the text to be displayed. |
int GetTextLength | ( | ) |
Gets the number of texts in this text bubble.
string[] GetTexts | ( | ) |
Gets an array of all the texts in this text bubble currently.
void SetDisplayName | ( | Context | instigator, |
LocalizedString | text ) |
Sets the display name for this text bubble.
instigator | The source context triggering this change |
text | The display name. |
void SetLocalizedText | ( | Context | instigator, |
LocalizedString[] | text ) |
Sets the text of this text bubble with a localized string array.
instigator | The source context triggering this change |
text | The new text for the text bubble |
void SetLocalizedTextViaTable | ( | Context | instigator, |
LuaTable | newText ) |
Sets the text of this text bubble with a lua table.
instigator | The source context triggering this change |
newText | The new text for the text bubble |