Endstar LUA API Documentation
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Endless.Gameplay Namespace Reference

Namespaces

namespace  LuaClasses
 
namespace  LuaEnums
 
namespace  LuaInterfaces
 
namespace  Scripting
 

Classes

class  ActivityInstanceReference
 
class  ActorReference
 
class  AnimationPointInstanceReference
 
class  AudioReference
 
class  CellReference
 
class  CharacterInstanceReference
 
class  CharacterVisualsReference
 
class  DialogueActors
 
class  DialogueLibraryReference
 Points to a dialogue, and allows setting the actors for that dialogue as well! The picker for the asset pulls from the game library, but also has an option to "Create new" Also has a button to edit the branching dialogue, if you have access (disabled if not) More...
 
class  DirectDialogueReference
 
class  InstanceReference
 
class  InventoryLibraryReference
 
class  KeyLibraryReference
 
class  LocalizedStringFactory
 A utility class for generating LocalizedStrings! A LocalizedString is a collection of strings associated with a Language. Often used for displaying text on signs or when talking to Npcs. Try using this with TextBubble.SetLocalizedText()! More...
 
class  NpcInstanceReference
 
class  PlayerReference
 
class  TradeInfo
 
class  VideoReference