Endstar LUA API Documentation
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Base Type that applies a physics force to objects that overlap it. More...
Public Member Functions | |
void | SetBounceHeight (Context instigator, int value) |
Set how high objects are bounced. | |
int | GetBounceHeight () |
Get the current bounce height setting. | |
void | Activate (Context instigator) |
Enable bouncing behavior. | |
void | Deactivate (Context instigator) |
Disable bouncing behavior. | |
bool | GetActive () |
Check if the Bounce Pad's bouncing behavior is activated. | |
Base Type that applies a physics force to objects that overlap it.
void Activate | ( | Context | instigator | ) |
Enable bouncing behavior.
instigator | The source context triggering this change |
void Deactivate | ( | Context | instigator | ) |
Disable bouncing behavior.
instigator |
bool GetActive | ( | ) |
Check if the Bounce Pad's bouncing behavior is activated.
int GetBounceHeight | ( | ) |
Get the current bounce height setting.
void SetBounceHeight | ( | Context | instigator, |
int | value ) |
Set how high objects are bounced.
instigator | The source context triggering this change |
value | The height value in units |