Endstar LUA API Documentation
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Here is a list of all class members with links to the classes they belong to:
- g -
Game() :
Game
GameContext :
Context
GetActive() :
BouncePad
,
SpikeTrap
GetAllowPickupWhileDowned() :
InstantPickup
,
ResourcePickup
GetAwarenessLossRate() :
Targeter
GetBool() :
Context
GetBounceHeight() :
BouncePad
GetCenterBlastForce() :
ThrownBomb
GetCenterRadius() :
ThrownBomb
GetContext() :
InstructionNode
GetDamageAtCenter() :
ThrownBomb
GetDamageAtEdge() :
ThrownBomb
GetEdgeBlastForce() :
ThrownBomb
GetFloat() :
Context
GetGameDescription() :
Game
GetGameTitle() :
Game
GetHealAmount() :
ConsumableHealing
GetHealth() :
Health
GetInt() :
Context
GetInventorySize() :
Player
GetIsDamageable() :
Hittable
GetIsDowned() :
Hittable
GetIsFullHealth() :
Hittable
GetIsLocked() :
Lockable
GetIsTargetable() :
Hittable
GetIsValidDestination() :
BasicLevelGate
GetKeyReference() :
Lockable
GetLevelDescription() :
Game
GetLevelName() :
Game
GetLookPitch() :
Sentry
GetLookYaw() :
Sentry
GetMaxHealth() :
Health
GetMaxPlayerCount() :
Game
GetMinPlayerCount() :
Game
GetNpcPosition() :
Npc
GetNumberOfInteractables() :
Interactable
,
Npc
GetPickupFilter() :
InstantPickup
GetPlayerByIndex() :
Game
GetPlayerBySlot() :
Game
GetPlayerCount() :
Game
GetPlayerName() :
Player
GetPlayers() :
Game
GetPlayerSlot() :
Player
GetRotationSpeed() :
Sentry
GetShootDistance() :
Sentry
GetString() :
Context
GetTextLength() :
TextBubble
GetTexts() :
TextBubble
GetTime() :
InstructionNode
GetTotalBlastRadius() :
ThrownBomb
Gray :
Color
Green :
Color
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1.11.0