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Endstar LUA API Documentation
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Public Member Functions | |
| PointOfInterest (Gameplay.PointOfInterest pointOfInterest) | |
| bool | IsNpcNear (Context npcContext) |
| Checks if the npc is near this within this point of interest's navigation range, returns the result. | |
| void | SetEnabledState (Context instigator, bool enabledState) |
| Sets the enabled state of this point of interest, this determines if the point of interest can be found by npcs when trying to explore. | |
| void | SetGroup (Context instigator, NpcGroup npcGroup) |
| Set the NpcGroup that can find this point of interest. | |
| PointOfInterest | ( | Gameplay.PointOfInterest | pointOfInterest | ) |
| bool IsNpcNear | ( | Context | npcContext | ) |
Checks if the npc is near this within this point of interest's navigation range, returns the result.
| npcContext |
| void SetEnabledState | ( | Context | instigator, |
| bool | enabledState ) |
Sets the enabled state of this point of interest, this determines if the point of interest can be found by npcs when trying to explore.
| instigator | The context initiating this change. |
| enabledState | The new enabled state of the point of interest. |