Endstar LUA API Documentation
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Used to create behavior nodes that can modify an NPCs idle behavior. More...
Additional Inherited Members | |
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Context | GetContext () |
Gets the context of this instruction node. | |
void | SetContextBehavior (bool useContext) |
Context | GetNpcReference () |
Gets the context of the referenced npc. | |
float | GetTime () |
Gets the current local game time. | |
virtual void | GiveInstruction (Context _, Context context) |
Give the nodes instruction to the Npc. | |
virtual void | RescindInstruction (Context _, Context context) |
Rescind the nodes instruction from the Npc. | |
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Endless.Gameplay.Scripting.InstructionNode | ManagedNode [get] |
Used to create behavior nodes that can modify an NPCs idle behavior.