Endstar LUA API Documentation
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AnimationPoint Class Reference

Public Member Functions

void Animate (Context instigator, Context animatable)
 
void Animate (Context instigator, Context animatable, AnimationPointInstanceReference animationPointInstanceReference, bool teleport, bool kickOccupant)
 
void StopAnimation (Context instigator, Context animatable)
 
bool HasOpenAnimationPosition ()
 
bool IsAnimationPositionOpen (int index)
 
void SetupEmoteConfiguration (int emote, AnimationDuration duration)
 
void SetupEmoteConfiguration (int emote, AnimationDuration duration, CellReference cellReference)
 
void SetupEmoteConfiguration (int emote, AnimationDuration duration, NpcNeedsEffect[] effects)
 
void SetupEmoteConfiguration (int emote, AnimationDuration duration, CellReference cellReference, NpcNeedsEffect[] effects)
 
void TestRegistry ()
 

Member Function Documentation

◆ Animate() [1/2]

void Animate ( Context instigator,
Context animatable )

◆ Animate() [2/2]

void Animate ( Context instigator,
Context animatable,
AnimationPointInstanceReference animationPointInstanceReference,
bool teleport,
bool kickOccupant )

◆ HasOpenAnimationPosition()

bool HasOpenAnimationPosition ( )

◆ IsAnimationPositionOpen()

bool IsAnimationPositionOpen ( int index)

◆ SetupEmoteConfiguration() [1/4]

void SetupEmoteConfiguration ( int emote,
AnimationDuration duration )

◆ SetupEmoteConfiguration() [2/4]

void SetupEmoteConfiguration ( int emote,
AnimationDuration duration,
CellReference cellReference )

◆ SetupEmoteConfiguration() [3/4]

void SetupEmoteConfiguration ( int emote,
AnimationDuration duration,
CellReference cellReference,
NpcNeedsEffect[] effects )

◆ SetupEmoteConfiguration() [4/4]

void SetupEmoteConfiguration ( int emote,
AnimationDuration duration,
NpcNeedsEffect[] effects )

◆ StopAnimation()

void StopAnimation ( Context instigator,
Context animatable )

◆ TestRegistry()

void TestRegistry ( )