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Endstar LUA API Documentation
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This is the complete list of members for Vector3, including all inherited members.
| Add(UnityEngine.Vector3 lhs, UnityEngine.Vector3 rhs) | Vector3 | |
| Angle(UnityEngine.Vector3 from, UnityEngine.Vector3 to) | Vector3 | |
| Create(float x, float y, float z) | Vector3 | |
| Cross(UnityEngine.Vector3 lhs, UnityEngine.Vector3 rhs) | Vector3 | |
| Distance(UnityEngine.Vector3 a, UnityEngine.Vector3 b) | Vector3 | |
| Dot(UnityEngine.Vector3 lhs, UnityEngine.Vector3 rhs) | Vector3 | |
| Lerp(UnityEngine.Vector3 a, UnityEngine.Vector3 b, float t) | Vector3 | |
| Magnitude(UnityEngine.Vector3 vector) | Vector3 | |
| Max(UnityEngine.Vector3 lhs, UnityEngine.Vector3 rhs) | Vector3 | |
| Min(UnityEngine.Vector3 lhs, UnityEngine.Vector3 rhs) | Vector3 | |
| MoveTowards(UnityEngine.Vector3 current, UnityEngine.Vector3 target, float maxDistanceDelta) | Vector3 | |
| Normalize(UnityEngine.Vector3 vec) | Vector3 | |
| Project(UnityEngine.Vector3 vector, UnityEngine.Vector3 onNormal) | Vector3 | |
| Reflect(UnityEngine.Vector3 inDirection, UnityEngine.Vector3 inNormal) | Vector3 | |
| RotateTowardsDegrees(UnityEngine.Vector3 current, UnityEngine.Vector3 target, float maxDegreesDelta, float maxMagnitudeDelta) | Vector3 | |
| RotateTowardsRadians(UnityEngine.Vector3 current, UnityEngine.Vector3 target, float maxRadiansDelta, float maxMagnitudeDelta) | Vector3 | |
| Scale(UnityEngine.Vector3 vector, float scalar) | Vector3 | |
| Scale(UnityEngine.Vector3 a, UnityEngine.Vector3 b) | Vector3 | |
| SignedAngle(UnityEngine.Vector3 from, UnityEngine.Vector3 to, UnityEngine.Vector3 axis) | Vector3 | |
| SqrMagnitude(UnityEngine.Vector3 vector) | Vector3 |