Endstar LUA API Documentation
|
This is the complete list of members for Game, including all inherited members.
Game() | Game | |
GetGameDescription() | Game | |
GetGameTitle() | Game | |
GetLevelDescription() | Game | |
GetLevelName() | Game | |
GetMaxPlayerCount() | Game | |
GetMinPlayerCount() | Game | |
GetPlayerByIndex(int playerIndex) | Game | |
GetPlayerBySlot(int playerSlot) | Game | |
GetPlayerCount() | Game | |
GetPlayers() | Game | |
OnPlayerCountChanged | Game | |
OnPlayerJoined | Game | |
OnPlayerLeft | Game | |
Teleport(Context instigator, Context teleportTarget, UnityEngine.Vector3 position, float rotation, int teleportType) | Game | |
Teleport(Context instigator, Context teleportTarget, UnityEngine.Vector3 position, float rotation, int teleportType, bool snapPlayerCamera) | Game | |
Teleport(Context instigator, Context teleportTarget, UnityEngine.Vector3 position, int teleportType) | Game | |
Teleport(Context instigator, Context teleportTarget, CellReference cellReference, int teleportType) | Game | |
Teleport(Context instigator, Context teleportTarget, CellReference cellReference, int teleportType, bool snapPlayerCamera) | Game |