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Endstar LUA API Documentation
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This is the complete list of members for Game, including all inherited members.
| Game() | Game | |
| GetCurrentLevelContext() | Game | |
| GetGameContext() | Game | |
| GetGameDescription() | Game | |
| GetGameTitle() | Game | |
| GetLevelDescription() | Game | |
| GetLevelName() | Game | |
| GetMaxPlayerCount() | Game | |
| GetMinPlayerCount() | Game | |
| GetPlayerByIndex(int playerIndex) | Game | |
| GetPlayerBySlot(int playerSlot) | Game | |
| GetPlayerCount() | Game | |
| GetPlayers() | Game | |
| LoadBasicStat(Context instigator, BasicStat stat) | Game | |
| LoadComparativeStat(Context instigator, ComparativeStat stat) | Game | |
| LoadPerPlayerStat(Context instigator, PerPlayerStat stat) | Game | |
| OnPlayerCountChanged | Game | |
| OnPlayerJoined | Game | |
| OnPlayerLeft | Game | |
| RecordStat(Context instigator, BasicStat basicStat) | Game | |
| RecordStat(Context instigator, PerPlayerStat perPlayerStat) | Game | |
| RecordStat(Context instigator, ComparativeStat comparativeStat) | Game | |
| Teleport(Context instigator, Context teleportTarget, UnityEngine.Vector3 position, float rotation, int teleportType) | Game | |
| Teleport(Context instigator, Context teleportTarget, UnityEngine.Vector3 position, float rotation, int teleportType, bool snapPlayerCamera) | Game | |
| Teleport(Context instigator, Context teleportTarget, UnityEngine.Vector3 position, int teleportType) | Game | |
| Teleport(Context instigator, Context teleportTarget, CellReference cellReference, int teleportType) | Game | |
| Teleport(Context instigator, Context teleportTarget, CellReference cellReference, int teleportType, bool snapPlayerCamera) | Game |