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Endstar LUA API Documentation
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This is the complete list of members for Context, including all inherited members.
| GameContext | Context | |
| GetBool(string name) | Context | |
| GetCellReference() | Context | |
| GetFloat(string name) | Context | |
| GetInt(string name) | Context | |
| GetPosition() | Context | |
| GetRotationVector() | Context | |
| GetString(string name) | Context | |
| GetTable(string name) | Context | |
| GetYAxisRotation() | Context | |
| HasMember(string name) | Context | |
| IsNpc() | Context | |
| IsPlayer() | Context | |
| LastContext | Context | |
| LevelContext | Context | |
| OnBoolSet | Context | |
| OnFloatSet | Context | |
| OnIntSet | Context | |
| OnStringSet | Context | |
| OnTableSet | Context | |
| SetBool(string name, bool value) | Context | |
| SetFloat(string name, float value) | Context | |
| SetInt(string name, int value) | Context | |
| SetString(string name, string value) | Context | |
| SetTable(string name, LuaTable value) | Context | |
| ToString() | Context | |
| TryGetComponent(string componentName) | Context | |
| UniqueId | Context |