Endstar LUA API Documentation
|
This is the complete list of members for Camera, including all inherited members.
EnterShot(Context context, bool global) | Camera | |
EnterShotManaged(Context context, Context manager) | Camera | |
ExitShot(Context context, bool global) | Camera | |
ExitShotManaged(Context manager) | Camera | |
SetCameraPitch(Context context, float value) | Camera | |
SetCameraYaw(Context context, float value) | Camera | |
SetDuration(Context context, float value) | Camera | |
SetDuration(Context context, float primaryDurationValue, float secondaryDurationValue) | Camera | |
SetFieldOfView(Context context, float value) | Camera | |
SetFollowDampening(Context context, float value) | Camera | |
SetFollowOffset(Context context, UnityEngine.Vector3 offset) | Camera | |
SetFollowTarget(Context context, Context followTarget) | Camera | |
SetLookAtTarget(Context context, Context lookAtTarget) | Camera | |
SetLookDampening(Context context, float value) | Camera | |
SetLookOffset(Context context, UnityEngine.Vector3 offset) | Camera | |
SetMoveToPosition(Context context, Vector3 moveToPosition) | Camera | |
SetMoveToRotation(Context context, float pitch, float yaw) | Camera | |
SetTransitionIn(Context context, int transitionType, float transitionDuration) | Camera | |
SetTransitionOut(Context context, int transitionType, float transitionDuration) | Camera |