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Endstar LUA API Documentation
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This is the complete list of members for Camera, including all inherited members.
| EnterShot(Context context, bool global) | Camera | |
| EnterShotManaged(Context context, Context manager) | Camera | |
| ExitShot(Context context, bool global) | Camera | |
| ExitShotManaged(Context manager) | Camera | |
| SetCameraPitch(Context context, float value) | Camera | |
| SetCameraYaw(Context context, float value) | Camera | |
| SetDuration(Context context, float value) | Camera | |
| SetDuration(Context context, float primaryDurationValue, float secondaryDurationValue) | Camera | |
| SetFieldOfView(Context context, float value) | Camera | |
| SetFollowDampening(Context context, float value) | Camera | |
| SetFollowOffset(Context context, UnityEngine.Vector3 offset) | Camera | |
| SetFollowTarget(Context context, Context followTarget) | Camera | |
| SetLookAtTarget(Context context, Context lookAtTarget) | Camera | |
| SetLookDampening(Context context, float value) | Camera | |
| SetLookOffset(Context context, UnityEngine.Vector3 offset) | Camera | |
| SetMoveToPosition(Context context, Vector3 moveToPosition) | Camera | |
| SetMoveToRotation(Context context, float pitch, float yaw) | Camera | |
| SetTransitionIn(Context context, int transitionType, float transitionDuration) | Camera | |
| SetTransitionOut(Context context, int transitionType, float transitionDuration) | Camera |